The Highpriest is a special class that does not level up, but instead gains mana throughout the game, which he can use to cast powerful spells.
Highpriests are only usable by Subscribers to the channel, and players who were part of the team that set the High-Score for the current level. To join the game as a subscriber type !highpriest
Additional info: Gains 15 mana every wave (to a maximum of 500 mana). The priest tower automatically generates an orb of each of the 4 gem types, if there is at least one highpriest using the respective gem. Orbs also have a small chance of dropping off enemies (regardless of number of priests). Each highpriest can hold up to 3 orbs at once. Any additional orbs collected will instead add 15 mana.
Gold earned is based on mana spent and the wave the team gets to. To see for which levels you currently hold the highscore (and can therefore play as a Highpriest during), whisper !highscores to ttdbot (type /w ttdbot !highscores into chat).
SPELLS
The Highpriest starts with 4 spells, depending on gem type. Every 10 gem ranks, you also receive one additional spell or perk, based on your gem type. Every 10 Highpriest ranks, you can permanently gain one new spell. To purchase a spell you must have 5,000 gold and then type !learn<spellname> in chat (example: type !learnwisdom to permanently gain access to the Wisdom spell). You can also unlearn spells at any time for no cost by typing !unlearn<spellname>
SPELL
COMMAND
DESCRIPTION
COST
REQUIRED
Strength
!str<tower#>
Increases all damage done by players in the tower by 50% for 60 seconds. (Only 1 Highpriest buff can be active on a single tower)
MANA: 30
Required:
Rank: 0
Meditate
!mdt
Returns an additional 10 mana per wave for the next 5 waves.
ORBS: 2
Required:
Rank: 0
GEM-SPECIFIC SPELLS:
Enlighten
!enl
Grant experience to all players. The experience granted is the equivalent of training for 20 seconds in the barracks.
MANA: 100
ORBS: 2
Requires:
Rank 0
RapidFire
!rpd
Enchants a tower, causing each player inside to automatically attack every 0.2sec while enemies are within 8 meters (for a total of 20 extra attacks).
ORBS: 2
Requires:
Rank 0
Slow Bubble
!slw#
Place a Slow Bubble near target tower. Enemies are slowed to 10% movement speed while inside the bubble. The bubble begins with 20 energy, which depletes as enemies are inside the bubble. Cannot cast if it has over 40 energy.
MANA: 40
ORBS: 1
Requires:
Rank 0
Power
!pwr#
Grants 15 power to all players in the tower over 60 seconds. (Only 1 Highpriest buff can be active on a single tower).
MANA: 30
Requires:
Rank 10
Trial
!chg
Fills 10% of the challenge bar at the end of each wave for 10 waves. Only one active instance of this buff is allowed at a time.
MANA: 150
Requires:
Rank 30
Power Ooze
!spw
Summons a slime at the barracks which walks backwards along the path. If killed, the slime awards 6 power to all players.
Mana: 30
ORBS: 1
Requires:
Rank 40
Haste
!hst
Uses all available orbs and increases the attack speed of all players by 65% for 4 seconds. Duration increased by 7 seconds for each orb (maximum of 25 seconds with 3 orbs).
MANA: 30
ORBS: 1-3
Requires:
Rank 50
Oracle
!ora
Summon an Oracle which orbits a tower, granting experience to the players inside over 2min. The experience granted starts at [Training XP] * [Tower Slots] / [Players in Tower] and diminishes over the Oracle’s duration.
MANA: 10
ORBS: 2
Requires:
Rank 0
Shield
!shd
Places a shield on the barracks which absorbs up to 10 damage per enemy lane. (Cannot be cast if there is already an active shield)
ORBS: 2
Requires:
Rank 0
Haste
!hst
Uses all available orbs and increases the attack speed of all players by 65% for 5 seconds. Duration increased by 5 seconds for each orb (maximum of 20 seconds with 3 orbs).
MANA: 30
ORBS: 1-3
Requires:
Rank 0
Slow Bubble
!slw#
Place a Slow Bubble near target tower. Enemies are slowed to 10% movement speed while inside the bubble. The bubble begins with 20 energy, which depletes as enemies are inside the bubble. Cannot cast if it has over 40 energy.
MANA: 40
ORBS: 1
Requires:
Rank 10
Focus
!fcs#
Adds 200 ranks to the gem of each player in the tower for 60 seconds. (Only 1 Highpriest buff can be active on a single tower).
MANA: 30
Requires:
Rank 20
Boulder Turret
!bld#
Adds a boulder turret to target tower which hits enemies for a percentage of their maximum health. Each cast adds 6 boulders. Cannot cast if there are more than 16 boulders. The percentage is equal to 25% * [Enemy lanes in map] (5% * [Enemy lanes in map] against bosses)
ORBS: 2
Requires:
Rank 40
Transmute
!trn
(Requires active shield on barracks) Transmutes the active shield, destroying it, and splitting power between trainers. Total power given is equal to 10 * [Players in game].
MANA: 50
Requires:
Rank 50
Knowledge
!knw
Grants experience, split between all trainers in the barracks. Total experience is equal to [8 sec of training xp] * [players in game]
MANA: 10
ORBS: 2
Requires:
Rank 0
Restoration
!rst
Doubles the amount of health gained from perfect waves for 5 waves. (Charges are not consumed while barracks is at full health)
MANA: 25
ORBS: 1
Requires:
Rank 0
Boulder Turret
!bld#
Adds a boulder turret to target tower which hits enemies for a percentage of their maximum health. Each cast adds 6 boulders. Cannot cast if there are more than 16 boulders. The percentage is equal to 25% * [Enemy lanes in map] (5% * [Enemy lanes in map] against bosses)
ORBS: 2
Requires:
Rank 0
RapidFire
!rpd
Enchants a tower, causing each player inside to automatically attack every 0.2sec while enemies are within 8 meters (for a total of 20 extra attacks).
ORBS: 2
Requires:
Rank 20
Experience Ooze
!sxp
Summons a slime at the barracks which walks backwards along the path. If killed, the slime awards experience to all players. (Experience is equal to 16 seconds of training in the barracks).
MANA: 15
ORBS: 2
Requires:
Rank 0
Power Ooze
!spw
Summons a slime at the barracks which walks backwards along the path. If killed, the slime awards 6 power to all players.
Mana: 30
ORBS: 1
Requires:
Rank 0
Freeze Time
!frz
Stuns all enemies on the map for 6.5 seconds. Additional casts while Freeze Time is still active will add 6.5 seconds to the duration.
ORBS: 1
Requires:
Rank 0
Fortify
!frt
(Requires active guard) Fortifies the guard, making him take one less damage for 15 seconds following the next enemy leak. Can stack up to 3 times.
ORBS: 1
Requires:
Rank 10
Mastery
!mst#
Grants 750 Mastery to all players in the tower for 60 seconds. (Only 1 Highpriest buff can be active on a single tower).
MANA: 30
Requires:
Rank 20
Trial
!chg
Fills 10% of the challenge bar at the end of each wave for 10 waves. Only one active instance of this buff is allowed at a time.
MANA: 150
Requires:
Rank 50
PURCHASABLE SPELLS:
Armor Turret
!learnarmor
!art
Adds an armor turret to target tower which removes a percentage of the target’s maximum armor. Each cast adds 60 ammo. Cannot has if there is more than 120 ammo. The percentage is equal to 20% * [Enemy lanes in map] (4% * [Enemy lanes in map] against bosses)
MANA: 40
5,000gold
Army
!learnarmy
!arm
Summons 3 knights from the Barracks which walk backwards along each path, knocking back enemies.
MANA: 50
ORBS: 2
5,000gold
Luck
!learnluck
!lck
Increases the drop chance of Power Orbs by 25% for the next 5 waves.
MANA: 90
5,000gold
Unburrower
!learnunburrower
!unb
Summons an Unburrower which tunnels through the path, stunning any burrowed enemies and preventing them from burrowing for 15 seconds.
MANA: 20
5,000gold
Wisdom
!learnwisdom
!wis
Double the experience granted to players while training in the barracks for 18 seconds. (Does not double bonus XP from powerup).
MANA: 10
ORBS: 2
5,000gold
MassMastery
!learnmassmastery
!mss
Grants all players 50 mastery for 10 waves. Recasting the spell will add a stack (up to 5, for a max of 250 mastery) and will refresh the duration to 10 waves.
MANA: 80
5,000gold
GEM-SPECIFIC PERKS:
PERK DESCRIPTION
REQUIRED
Meditate returns 50% more mana per wave (15)
Requires:
Rank 20
While Trial is active, the Challenge Bar does not deplete when enemies leak into the barracks.
Requires:
Rank 60
PERK DESCRIPTION
REQUIRED
Slow Bubble has no orb cost.
Requires:
Rank 30
Casting Haste increases the time remaining on ALL Oracles by 250% of the duration.
Requires:
Rank 60
PERK DESCRIPTION
REQUIRED
Casting Strength on a tower now also increases the range of players in the tower by 25%
Requires:
Rank 10
While Restoration is active, casting Boulder Turret adds 12 ammo (up from 8).
Requires:
Rank 30
Casting Knowledge extends Restoration by 2 waves.
Requires:
Rank 40
Boulder Turret also stuns target for 2 seconds on hit.
Requires:
Rank 50
Once per game: If the barracks would have been destroyed, instead set the barracks to 25% health, and increase the level of all players by 1.
Requires:
Rank 60
PERK DESCRIPTION
REQUIRED
All Summons: On death, freeze all enemies in the game for 5 seconds.
Requires:
Rank 30
The mana cost of Power Ooze is reduced by 15 (down to 15 mana).
Requires:
Rank 40
All Summons: On death, has a 60% chance of dropping a random Mana Orb.
Requires:
Rank 60