Category: Change Log
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Minor Update: Pause Button, New ChatBot, and More
As always, there will be bugs. Please report any bugs or general feedback in the Discord channel! Quality of Life Stuff Added a “Play” button to start each round when Viewer Mode is off. While the streamer is playing, the next round won’t start until they hit the Play button Added a “Pause” button This…
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Solo Viewer Mode Update (and other quality of life changes)
I’ve added a few quality-of-life features to make the game easier for new streamers and solo viewers: Solo Viewer Mode: You can read all about this on the new Solo Viewer Mode page! Skip Tutorial Option: If you’re a new streamer or playing on a new PC and you’re already familiar with how the game…
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October Bug Fixes
This is a mini update just to fix some bugs before I start working on a few new features. Fixed a bug that wasn’t correctly showing Average Contribution at the end of the game Fixed the !essence command Fixed a bug that caused the Wisdom altar to give more power each time it was used…
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Shared Progression is Finally Here!
Player progress will now be shared across streams! This is something I’ve been wanting to do for a long time, and finally figured out how to do it right. Instead of your progress being stored on each streamer’s computer, it will be shared on a single server. No matter where you play, your ranks, medals,…
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Testing New Feature: Auto Login with Twitch
This is a feature I’ve been wanting to add for a long time. It’s now much easier and more secure to connect your Twitch account to Stream Defense. Simply click the button. If you’re not logged in to Twitch, you’ll be prompted to. Otherwise, it will just connect. This is the first step towards moving…
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Experiment: Excess Power Converts to XP
After releasing the Blitz/Challenge update yesterday (The Blitz/Challenge Update (Big Changes) – Stream Defense), some players noticed that it’s now harder to play solo and to play passively. The Experiment: As an experiment, I’ve decided to reintroduce a system I tested last year. Instead of overflow power, excess power will now automatically be converted to…
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The Blitz/Challenge Update (Big Changes)
September 1 Update: As expected, the update (detailed below) brought some balance issues. I’ve made some changes to address these issues, along with one other issue I’ve been noticing recently. At the start of each game, the barracks will now reward 50 xp/wave (down from 100) The goal is to make training less essential in…
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The “Leaving and Rejoining” Update: Live Now
I made a handful of changes to make it easier to leave and rejoin the game, without inconveniencing anyone. The streamer running the game on their PC can now leave the game (finally) Leaving is now instant. There is an animation and the player will just leave immediately. When a player leaves the game, enemies…
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Online Leaderboards: Live Now!
I’ve been playing around with online features. I have a lot of big ideas, but right now I’m just testing some smaller features, starting with leaderboards. August 12 Update: Online Leaderboard are now live! You can see the leaderboards here As of this post, there aren’t yet many entries, as the feature was just added.…
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July 26, 2023 Bug Fixes and Quality of Life Changes
I’ve been making some small improvements to the game over the last few weeks. Some of these changes were made earlier, but I never made patch notes, so I’m including those here as well. Fixed a bug which allowed the streamer to cast spells on the Challenge Altar The Spells “XP Potion” and “Supply” no…