I’m trying a new system for medals. As many players have noticed, the system we’ve been using can be frustrating. Even after playing a perfect game, you need a perfect roll just to get those final few medals. I decided to remove much of the randomness, and make it more of a grind.
- The amount of medals you need for each rank is now the same for all factions
- Soldier: 0
- Corporal: 5
- Sergeant: 20
- Knight: 50
- Lieutenant: 125
- Captain: 250
- Major: 450
- Colonel: 700
- General: 1,000
- As you can see, the amount of medals required for each rank has increased dramatically
The Rank of each medal drop has been multiplied by 5Currently, it’s only possible to get to about 450 medalsSoon, I’ll be adding a new item (similar to the Bonus Crates) which will increase the rank of ALL medal drops permanently. I’m hoping this will help new players catch up a little, and give the stream a sense of overall progression.
- Medals will no longer drop at a numerical Rank, but rather at these same faction ranks (Corporal, Sergeant, etc.)
- Players who have the same or lower rank as the medal will receive 1 medal
- Example: If a medal drops at rank “Knight”, all players rank Soldier, Corporal, Sergeant, and Knight will receive 1 medal
- The rank of each medal drop is determined by the last round completed, with a chance to rank up, as shown on this table:
Corporal Sergeant Knight Lieutenant Captain Major Colonel General Round 2 50% 20% 15% 10% 5% 0% 0% 0% Round 3 0% 50% 20% 15% 10% 5% 0% 0% Round 4 0% 0% 50% 20% 15% 10% 5% 0% Round 5 0% 0% 0% 50% 20% 15% 10% 5% Round 6 0% 0% 0% 0% 50% 20% 15% 10% Round 7 0% 0% 0% 0% 0% 50% 20% 15% Round 8 0% 0% 0% 0% 0% 0% 50% 20% Round 9+ 0% 0% 0% 0% 0% 0% 0% 50%
Facebook Comments