Tower ammo has felt too strong for a while. When ammo damage is too high, it undermines the damage from players.
- Tower Ammo Damage has been lowered by about 25%
- The math depends on the Round and number of players, but on average, the decrease was about 25%
- This will result in a slight increase in difficulty
- I will probably reduce the difficulty to compensate, but first I want to see how much harder the game is.
Tower Ammo Damage has always been a difficult thing to balance, so I will probably need to make a few more adjustments. This is merely a starting point.
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