Difficulty Balancing

I’ve been feeling like Round 1 of the later games is a bit too hard. However, I didn’t want to lower the overall difficulty.  To address this, I’ve lowered the starting difficulty, especially of the later games, but increased the increase in difficulty per round. The chart below shows the difficulty of each round, as a percentage of the previous difficulty:

 

Round: 1 2 3 4 5 6 7 8 9 10
Game 1: 100% 107%
Game 2: 83% 89% 116%
Game 3: 75% 80% 104% 127%
Game 4: 67% 71% 93% 113% 136%
Game 5: 63% 67% 87% 106% 128% 133% 139% 143% 150% 164%

 

Training XP/Wave Increase

Also, training hasn’t felt quite rewarding enough. I’ve tried increasing the starting XP/Wave of the barracks from 80 to 100. This isn’t a huge increase, but I wanted to see how it affects the game before trying anything else.

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