Perk
Description
1. Elemental Familiar
![Familiar elemental](https://i0.wp.com/www.streamdefense.com/wp-content/uploads/2023/10/familiar_elemental.png?resize=150%2C150&ssl=1)
Summons a familiar which buffs one tower, adding 50% damage and 25% range to players inside.
The familiar moves to a random tower at the start of each round.
2. Magi Order Familiar
![magi order familiar](https://i0.wp.com/www.streamdefense.com/wp-content/uploads/2023/10/familiar_magiOrder.png?resize=150%2C150&ssl=1)
Summons a familiar which buffs one tower, adding 50% damage and 4 extra attacks per wave to players inside.
The familiar moves to a random tower at the start of each round.
3. Templar Familiar
![templar familiar](https://i0.wp.com/www.streamdefense.com/wp-content/uploads/2023/10/familiar_templar.png?resize=150%2C150&ssl=1)
Summons a familiar which buffs one tower, adding 50% damage and 2 power per wave to players inside.
The familiar moves to a random tower at the start of each round.
4. WolfClan Familiar
![wolfclan familiar](https://i0.wp.com/www.streamdefense.com/wp-content/uploads/2023/10/familiar_wolfclan.png?resize=150%2C150&ssl=1)
Summons a familiar which buffs one tower, adding 50% damage and 300 mastery to players inside.
The familiar moves to a random tower at the start of each round.
5. Elemental Guardian
![elemental guardian](https://i0.wp.com/www.streamdefense.com/wp-content/uploads/2023/10/elementals_Icon.png?resize=64%2C64&ssl=1)
Increase Train XP by 10% when the guard is at full health. Also grants the Ankh effect, which activates when the barracks reaches 0 health, restoring it to full health and granting all players 1 level.
6. Magi Order Guardian
![magi order guardian](https://i0.wp.com/www.streamdefense.com/wp-content/uploads/2023/10/magiOrder_icon.png?resize=64%2C64&ssl=1)
At the start of each round: Grants 3 steps towards a Challenge wave on the Blitz tracker.
7. Templar Guardian
![templar guardian](https://i0.wp.com/www.streamdefense.com/wp-content/uploads/2023/10/templar_icon.png?resize=64%2C64&ssl=1)
Adds 2 damage runes at the start of each round. Each damage rune increases the damage of players in the tower by 50% until the end of the round.
8. WolfClan Guardian
![wolfclan guardian](https://i0.wp.com/www.streamdefense.com/wp-content/uploads/2023/10/wolfClan_icon.png?resize=64%2C64&ssl=1)
Permanently applies the Scarecrow effect, charming enemies for 5 seconds the first time they reach the barracks.
9. Elemental Relic
![elemental relic](https://i0.wp.com/www.streamdefense.com/wp-content/uploads/2023/10/elemental_drop.png?resize=64%2C64&ssl=1)
Each wave has a 40% chance of dropping an Elemental Relic, which randomly creates either a training tome or power tome.
10. Magi Order Relic
![magi order relic](https://i0.wp.com/www.streamdefense.com/wp-content/uploads/2023/10/amethyst.png?resize=150%2C150&ssl=1)
Each wave has a 40% chance of dropping a Magi Order Relic, which creates a bubble that slows enemies as they pass through it. The bubble lasts 3 waves.
11. Templar Relic
![templar relic](https://i0.wp.com/www.streamdefense.com/wp-content/uploads/2023/10/templar_Drop.png?resize=64%2C64&ssl=1)
Each wave has a 40% chance of dropping a Templar Relic, which summons a demon. Upon death, the demon randomly grants either a power rune or rapid rune to the killing tower.
12. WolfClan Relic
![wolfclan relic](https://i0.wp.com/www.streamdefense.com/wp-content/uploads/2023/10/onyx.png?resize=150%2C150&ssl=1)
Each wave has a 40% chance of dropping a Woflclan Relic, which adds 15 seconds of Haste. Haste increases the attack speed of all players by 50%.