Scout Nerf

  • The Scout no longer grants half of an XP Rune instantly if his tower is unable to receive an XP Rune.

I believe this was the main balance issue with the Scout. The higher the Scout’s level, the more XP they earned, which in turn increased his level, and so on. Removing this caps the snowball effect of the Scout, which I now believe is necessary if they’re going to be balanced.

This is a significant nerf, and quite possibly too big a nerf. However, only time will tell. The Scout still does more base damage than the Minstrel or Commander, gives a flat 10% range buff, and has possibly the strongest powerup effect. Please help me test this so I can get him in line with other classes.

Thanks!

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