- The trapper will no longer bug out when trying to move to a nearby full tower while placing a trap
- As a trapper, if you interrupt your trap placement by moving to a new tower, you will immediately place a trap upon entering the new tower.
- The trapper now has a custom !stats response which shows the damage of all his traps
- As a deathdealer, if your target dies after launching your projectile, but before the target is hit, you will automatically get another attack
- As a Sniper, if your target dies after the target has been placed, but before the shot is fired, you will automatically get another attack
- Highpriest gold earned will now increase much less exponentially. Meaning they will earn more gold on shorter games and less gold on longer games (compared to the previous version)