Small Changes Jun 22, 2016

  • The trapper will no longer bug out when trying to move to a nearby full tower while placing a trap
  • As a trapper, if you interrupt your trap placement by moving to a new tower, you will immediately place a trap upon entering the new tower.
  • The trapper now has a custom !stats response which shows the damage of all his traps
  • As a deathdealer, if your target dies after launching your projectile, but before the target is hit, you will automatically get another attack
  • As a Sniper, if your target dies after the target has been placed, but before the shot is fired, you will automatically get another attack
  • Highpriest gold earned will now increase much less exponentially. Meaning they will earn more gold on shorter games and less gold on longer games (compared to the previous version)
Facebook Comments

Posted

in

by

Tags: